Working with Bitmaps in Flash
Answer the questions below in one comment and label your answers with #1 #2...
These questions are worth 9 points. You must answer them all before we move on....
If you refuse to answer any you lose points.
1. What three file names did we mentioned were bitmaps?
2. What characterizes a bitmap?
3.What is an example of a bitmap?
4.Compare the Import to Stage and Import to Library command?
5.In yesterday's tutorial, we positioned both the cat cat's and the parrot's registration points and set their x and y positions the same. What would happen if we did not do that?
6.How do you get to the info panel for a stage object?
7.What does compressing in Flash do to a bitmap?
8.How you acces the bitmap's properties in Flash?
9.What part of a mask layer is the actual mask?
10.***Extra credit: What can you do to a bitmap after you turn a bitmap (photograph) into a vector?

9 Comments:
.bmp
.gif
.jgp
2.pixles
3.photo
4.it to go to libary
5.
6.import it
7.lowers quiatly
8.right click
9.the layer your masking
10.????
#1 .BMP, .JPG, .GIF
#2 Bitmaps get pixelated as you zoom in.
#3 A photo
#4 Import to stage will put the file on the stage and in the library, but it will not neccesarily make it a symbol in the library. Import to library makes it a symbol in the library
#5 hey probobly would not be centered nor aligned correctly
#6 Select the object, click window, design panels, and then info.
#7 Lowers the quality and filesize.
#8 Right click and select properties.
#9 The layer that was selected when you selected mask.
#10 You can edit the bitmap after you turn it into a vector.
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1. Gif FLa Swf..
1. jpeg, gif
2.
3. a picture that you get from the web
4. import to stage it goes on the stage and import to library it goes to the library
5. they wouldnt have been lined up and you would be able to see the one behind the other
6. the window panel and then design panels
7. makes the image look top notch
8. double click on it
9.the part that you put the cirlce around
1: gif; jpg;
2: It has pixels and if you try to resize it too much it may get distorted
3: picture of the cat yesterday.
4: the import to library allows you to have it there in the library forever and import to stage puts it directly on the stage and if you delete from the stage it is gone.
** neither convert it to a symbol until you do so yourself **
5: the pictures wouldn't be in the same spot and the animation would not have worked the way we wanted it to.
6: go to window, design panels, and then info panel.
7: it makes the picture size smaller with out so that you can determine how much you want to distort it.
8: you right click on the bitmap in the library and click on properties.
9: the shape.... ex- the circle
xoxo
1.) swf. fla. gif.
2.) The pictures in the file
3.) A picture that is writen in code
4.) Import to stage goes right to the stage without making it a symbol and when you import it to the library it becomes a symbol and then you put it on the stage.
5.) Everything would be all over.
6.) right click and go to object.
7.) I think it puts everything together.
8.) Right click on the picture in the library.
9.) The layer that has the mask put in.
10.) Free transform it to any shape or size.
1. What three file names did we mentioned were bitmaps?
JPG, GIF,
2. What characterizes a bitmap?
Pixles
3.What is an example of a bitmap?
A Photograph
4.Compare the Import to Stage and Import to Library command?
Import to stage will send it directly to your work area, send to library will send it into your library panel.
5.In yesterday's tutorial, we positioned both the cat cat's and the parrot's registration points and set their x and y positions the same. What would happen if we did not do that?The picture would move
6.How do you get to the info panel for a stage object? You go to window then design panels.
7.What does compressing in Flash do to a bitmap? makes the picture look smaller
8.How you acces the bitmap's properties in Flash? Right click on the picture in the library and then click on the properties option.
9.What part of a mask layer is the actual mask? The shape
10.***Extra credit: What can you do to a bitmap after you turn a bitmap (photograph) into a vector?
You can stretch it out?
2.The mathmaticals that make up the bitmap
3.a picture phone
4.import to stage directly puts the document on yer screen
5.????? whats a cat doing with a parrot???
6.ummmmmm??? right click?
7.?????
8.right click the picture in the library
9.the actual mask would be the layer you put it with....uhhhhh yaaa
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